The concept: 

  • Train your snatchers to evolve to learn the best way to steal each level treasures.
  • Tweak with the DNA to learn how to navigate the map, avoid obstacles and not get caught.
  • As you evolve, you get points to fine tune but also get the risk of spreadingdiseases on your population. 

Not finished on time!

Published 16 days ago
StatusPrototype
PlatformsHTML5
AuthorVeilworks
GenreStrategy
Made withGodot
TagsRoguelike
ContentNo generative AI was used

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